Thursday, 20 October 2011

Eevaluation and Final Video

Our final idea was to have an alien pressing a light switch back and forth and changing colors every time the switch is pressed, my partner and me agreed on the storyboard and the idea to fix it up to become more simplistic and easier. But overall we managed to stick to our production schedule mostly but were needed to reshoot twice and this caused us to set us back quite a bit. If I could've improved on something it mostly be the lighting and the tentacles of the alien other than that the smoke scene could've used a sort of sound effect that established the e4's arrival. 

My roles in the project were to be in model creation/designer and director of animation. Both of which I feel that I did a considerably good job on these, if I could've handled the camera better maybe the quality of filming could've been improved, but I wasn't very accustomed to the equipment which set us back a bit.

I feel that this video really fits into what our target audience wants which were comedy, sci-fi and the color blue, green and red. This generate ideas which lead towards the final outcome. 

The final outcome of the work for my partner and me.

This is the Final Video for the project




My partner and me had to show this work to the class and they gave their opinions and critiques on it, these are the comments on the video from them. If I could I would reshoot this and take in and use the comments from this video to make it better. I will also back up my reasons to why I would not agree to some view on are work, or why I would agree to some.

Views of others

"This was neatly done and the idea is original, maybe more sound in the background?"

Are response to view-We feel that there shouldn't be any background sound as it will take away the impact and the attention from the sounds that the alien makes, in this case less is more and that’s why we took out the background sound.  


"Needs sound effects for smoke"

Are response to view-We agree with this and we want to redo this to put the sound effect in but as for time to do this we don't have so much.

"I like the animation but you could revise the way that the e4 icon appears as it seems that some other ways that it appears could be more interesting" 

Are response to view-We agree, but after the 2nd reshoot we didn't have much time to rethink of other ways. One ways that was suggested was that the lights would go out and on and the e4 would be there but we could not just have it come out simple its was a bit of a hard idea to make happen.

"The tentacles could've been modeled better or the movement could be smoother"

Are response to view- The reason why they were like that was that we wanted to let the tentacles to move around simple, but is was difficult to move the tentacles without it moving downwards ever if we placed wine with in them the plaster would still be heavy so we made them thin and simple.

Other praises for the work have like: "Fits the e4 brand identity" "Good sounds/voices" "I liked the way the eye moves around realistically" 


Monday, 17 October 2011

Stage And Character Modelling development


These are the final outcomes for our modelling and set creation for our animation project. these are all the props and sets that were used in the final outcome. 

Characters



The characters (which we named steve) both look similar except for colour because of the idea we had that when the alien touches the switch he changes colour, so we needed to create an identical copy so that we could switch whenever we wanted for the animation, as you can see they have the same eye looks and the same sized tentacles, and we felt that they looked similar enough.


The stage




These are different photos of the set that we created for the final animation, this is the second set that we made, as the last one was just a red box and didn't feel authentic enough and the light switch wouldn't fit properly, afterwards we made it curved and then it looked more interesting, especially when using strong lighting. 



Here is the set under the lighting that we used for our animation, as you can see this was an important factor for the set. with the curve background it worked better with the camera as there was no corners and made it look less cheap and boring. also the material that we used also helped as it gives off more of a vibrant effect that paint lacked. 

Monday, 10 October 2011

Idea pitch

From our research we were able to create storyboards each in which we worked on our own and combined our final ideas together in which we used to create our pitch. Both of our ideas incorporated all the research  and the results so that it would interest and reach our target audience. for the pitch we had to show and explain our idea pitch to actors posing as E4 representatives and will critique and decide around our ideas to see if it is possible to be used as a E4 Sting. The way we did our pitch was by showing them our storyboard and our production schedule.


This is the storyboard that we made after combining both ideas and the idea the we used finally in our pitch.






Production schedule
Prop Making:
-Scenery
-Organisation of where objects belong and will be moved.
-camera.
-plastercine (blue and green)
-red silk
-Carboard box


All Filming time must be 10 secs long!

Roles:
All roles will be split evenly between both partners. (apart from scene 2 where one of us will be the moon and the other is in charge of animation and camera.)

Location
Man made sets, Upstairs studio would be best for lighting.

Editing:
Editing will be down to both to choose appropriate music and transitions. Though music will defiantly be a rock soundtrack at the end of the animation.

End Comments:
Make sure to take opinions from audience and write conclusion for animation referring to said, comments.

Time Allowed for shooting:
We feel its best to start as soon as we finished all the sets and the models, which we aim to be finished on 4th October want to start shooting as soon as possible after the models.

Time allowed for Editing:
We want at least 2 Days editing so that we can give the best potential for effects, sound effects and anything that can make the animation better, the soundtrack will either come from a friend who plays guitar, or will be from garage band.

Time allowed for Re-shoot and re-Edit: We think that 4 days should be more than enough time to reshoot the scenes and edit them as we ill have the sets still ready and the models, just in case.

Monday, 26 September 2011

Questionnaire Research

For this we worked together to create a questionnaire to ask people certain questions that aided our research into E4 and helped us decide what to do for our ident. the types of questions that we asked are like: "what is your Favourite colour?" or "what is your favourite E4 program and why?"

The way we did this was by sending the survey to most of our friends in our friends list on FaceBook, or by asking friends and family and asking them personally. From this we were able to have concrete evidence as to what interests the public and how to grab their attentions by targeting the majority. 
Here are the Results of our Questionnaire placed into Pie Charts.

This is an example of the message that was sent to people on my friends list.



Results of our Questionnaire that was sent out.

Male/Female


Age


Favourite Colour



Music



Favourite Genre of movie


Favourite Genre of TV program





In conclusion we found that most of the people from the survey are male and prefer the colours blue and black, their most preferred genre of music is rock and they like comedy movies and programmes, from this we can be able to think an initial idea for the storyboard and the idea for the animation. we felt like this was incredibly useful for us so that we can know what the people are interested in and what grabs their attention so that we can be able to get an interesting and successful ident.

Friday, 23 September 2011

E4 research


E4 is a channel that is created by Channel 4 on a Digital network that stared in 2001.
The main reason for this was to appeal to a new audience, with show like the home of Misfits, Skins, Hollyoaks, One Tree Hill, The Inbetweeners and many more they also get shows from the US, the main genre of programmes that are featured on E4 are Sitcoms, or Teen Dramas, Showing the sublime immaturity of it's audience as these are the types of Shows that young people as a general are interested in. This allows Channel 4 to focus on the more mature and different audience while E4 captures that Young Majority. 
E4's icon has become a house name due to it's unique design of taking inspiration from the channel 4 logo while incorporating a colour scheme that is not used much in other TV channels, allowing people to remember the channel easier and also allowing themselves to be recognised instantly when promoting a new show or a new Sub-Channel, such as E4+1, created by E4 that shows the regular Programme schedule one hour behind, allowing another chance for people to watch their favourite programmes. 

The way their target audience is captured is where their programmes features situations that relates to their audience, for example: The Inbetweeners follows 4 teenage friends in their school and gets themselves in Various embarrassing situations, this could be relatable to a wide and spread out demographic to those who are currently in education, to those who have been to school. this type of "targeted Programming" has proved to be effective as it has been nominated for various awards.

The Idents have also proved to get caught into people's attentions as they are built as a bridge from the adverts to the programming, and they capture people's attention by showing a chaotic and surreal scenario.

examples of e4 contents 



The inbetweeners is one of the examples of programs that e4 shows to their audience it is comedy based aimed and at teens as it follows the lives of teenaged boys in school.




hollyoaks is a soap opera that deals and recreate real life situations it also brings up issues like family problems, divorce, cheating and other real life situations that people encounter everyday. 




Reality shows are also on the line-up on the E4 schedule but most of them are competition based including the example above, this could be effected different as it targets a very small spread of people who find interesting in this subject or programme. people could be interested in this type of realty show, but it's based on where it is shown and what time it is shown.  





Tuesday, 20 September 2011

Time Line Of Stop Animation

Object Animation

Stop-Motion Animation  stared in Photography and film. The technique was first invented by Albert E. Smith and J. Stuart Blackton, by useing photography when they created The Humpty Dumpty Circus (1897), They did this by useing ready made objects that were toys, as they were basic and easy to use, they stared moveing it bit by bit each time a photo was taken by the end of this they would place all the photos togever and it would make a film of a moveing objest. In doing this it became the first form of object and stop animation.

One of the first successful film using this technique was Fun in a Bakery Shop (1902) by Thomas Edison, they used the Stop-Trick Technique when they make a sculpture out of dough which could've lead to the inspiration of the first forms of clay animation years later. stop-trick Animation was when people make something that seems faster than it actually is using editing and stop motion. Within the techniques they edited it so that big chunks of footage was purposely missing, which made the artist seem like he is sculpting faster than how it actually took. This technique was seen to be inspirational in film for using real life actors in stop-motion, the earliest form of pixelated stop-motion.


Here is the first best use of stop animation.




Examples of object Animation












More newer and better examples of Object Animation done by PES note how all of  this is done with ready made objects like coins and sweets that simple that move fame by fame  give the idean of moving or something gets add on bit by bit making it stop and Object Animation.



Clay Animation


Some years after the invention of Object animation, two artists introduced Clay Animation in stop animation this was done by taking clay or a substitute to clay that was easy to mould and work about and from this they would move it photo by photo like object animation but the difference is that its done with clay that gives it a much different look that would be more of a idea and less of ready made objects.  


One of the first animations done with clay was done by Willie Hopkins who Created 54 episodes of "miracles in Mud (1916) in how he did this was by modelling clay in to objects or characters or sets and making them move similar to object animation yet they are different because clay animation is more easier to create people-like characters and makes it more easy to work with. 


 In December 1916 The first female Animator Helena Smith took this idea and made it more with pushed the techniques and experimentation by making a clay animation adaptation of William Shakespeare's "Romeo and Juliet". In the 1960's and the 70's Elliot Noyes Jr. Refined "Free-Form" Clay animation when he created his Oscar Nominated Film Clay or the origin of species. 


As of now it been work more with plaster or anything the Animator wants it to be nowadays.


Examples of clay Animation













This Animation is done is with clay or plasticine made by a designer/animator that works to make a characters of some sort out of clay or plasticine that can move fame by fame in stop animation. With in this use it can be easy and more original by making your own objects that are not ready made objects. with in making something instead its gives it more life and character.


Puppet Animation


After clay animation and object animation appearted, filmmakers began experimenting with using different forms of objects that were easier to manipulate. Puppets were one idea that they came up with, which led to the popular rise of stop-motion animation known as puppet animation. puppets were easy to use as they were made for moving for film and design to do what the film maker wants. 


One of the first few film maker to use this was Willis O'Brian as he worked on The Famous King Kong (1933) film, which was a mixture of clay animation and Puppet Animation but mostly done with puppet.  King Kong needed Puppet animation, as he was a large model with parts would most likely fall and they needed his arms and legs to move around, so they created a model or puppet that could move, was sturdy and could Complete its purposes while being able to allow is parts to be moved at will. 





Puppet Animation is still used to day with in films examples of this is the corpse bride nightmare before christmas and many more.




Examples of puppet Animation







With puppet animation it is more detail and made more than clay or plasticine. its design can make it more detail with in moving than clay it is also design the same way as clay but more with in detail to last a longer time than clay or plasticine they brake more or fall apart. But with puppet it is use for longer films that are more design with harder puppet design hat clay can not work with.





Pixelation Animation


Pixelation is a form of live-action stop motion that uses actual people being posed frame by frame instead of inanimate objects or drawings or even clay . The first from of this is Fun in a Bakery Shop (1902) by Thomas Edison even it it had clay in it the use of the man making the face out of don its still taking a image fame but fame to make it look like the man is moving.
A other example of this is from 1911 in the short film Jobard Cannot See The Women Working,  especially when used to make people seem like they’re flying or levitating by adding this technique.


Another filmmaker who used this technique was Mike Jittlov, who created a pixilation charted called The Wizard of Speed and Time. This was from a short film created by Mike Jittlov, a animator who had previously made a short for the Walt Disney Company in 1978 called Mouse Mania, featuring object animation as well as Pixelation. 


Pixelation is still used today in many other type of film and advertising.



Examples of Pixelation Animation







Pixelation is involves the use of people with in stop Animation that move the same way but fame but fame like any other from of animation but with people giving it more of a human feel.

Monday, 19 September 2011

Tester Animation

Evaluation

I had to do test animation in which me and two other people had to work together in order make an entire set and characters using plasticine and also trying to make it 10 seconds long . But be for we did any of this we work as a class to you choose or come up with certain words and had to create a story using those words, the words were: Dentist, Banana, Horny, Box. we also had to manage our time and decide roles for the group such as director and chief animator etc all would have to be planed out well for time sakes.  

Below is the production schedule that was made and features our roles, props and location. we felt that this was useful and necessary for us to plan our animation, it was also helpful in terms of time management and. 

prolusion schedule


After we had done the prolusion schedule we would had to bring an idea for the animation some how so the best thing we could do was try and do a storyboard and draw up ideas and show what would be the movement.

This is the storyboard that we drew up for our idea, and gave a us a guideline for the animation, movement and the camera angles. we felt that this had helped us lots and helped us in planning and allowed us to jump in without thinking about camera angles as they are planned already.




This is the Animation that we made, after it was finally finished we successfully made the dentures and edited the video, we felt that the editing was of a good standard but could use more suitable music.